How does Helldivers 2 use its mechanics and systemic design to influence player behavior, particularly to encourage prosocial actions such as cooperation, mentorship, and collective goal alignment? 🤝 Join Cooper Fleishman (Prosocial Research Analyst, Thriving in Games Group (prev. Fair Play Alliance)) in conversation with Matthew Soeth (Executive Director, Thriving in Games Group (prev. Fair Play Alliance)) for a webinar focused on Fleishman's original research. Live on Tuesday, May 5 at 12:00 PM ET. Join us - registration is free but capacity is limited. https://lnkd.in/eHwgw9Ny
Thriving in Games Group (prev. Fair Play Alliance)
Entertainment Providers
Irvine, CA 1,610 followers
Promoting thriving players and communities, combatting harmful behaviors, and empowering game developers globally.
About us
Formerly the Fair Play Alliance, Thriving in Games Group (TIGG) empowers game developers worldwide to create safer, more inclusive gaming experiences that help players and communities thrive. Since 2017, we’ve been working together to cultivate a better online gaming experience — one that is free of harassment, discrimination, and abuse, and where players can truly express themselves through play.
- Website
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http://www.thrivingingames.org
External link for Thriving in Games Group (prev. Fair Play Alliance)
- Industry
- Entertainment Providers
- Company size
- 1 employee
- Headquarters
- Irvine, CA
- Type
- Nonprofit
- Founded
- 2017
- Specialties
- Trust & safety, Player dynamics, Safety by design, Child safety in gaming, Digital thriving, Inclusive design, Resilient communities, Game design, Community health, and Assessing outcomes
Locations
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Primary
Get directions
1 Blizzard Way
Irvine, CA 92618, US
Employees at Thriving in Games Group (prev. Fair Play Alliance)
Updates
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What is digital thriving? Weszt Hart explains the importance of digital thriving in online multiplayer games, social media platforms, and why we all deserve to inhabit spaces that allow us to thrive. Listen to the new episode of "Digital Thriving with Weszt Hart" now streaming on YouTube and wherever you get your podcasts. Link in comments!
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Are you looking for a framework to evaluate, plan, measure, and improve social experiences in multiplayer games and beyond? Weszt Hart's new Digital Thriving Playbook article details the GAMERS framework. You can also stream a dedicated podcast episode about the framework on TIGG's YouTube channel and wherever you get your podcasts! Links in the comments.
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Thriving in Games Group (prev. Fair Play Alliance) reposted this
We believe teens deserve a voice in shaping the platforms they use. That's why we're proud to announce the launch of our first-ever Discord Teen Council. We're looking for teens ages 13–17 who reside in the US to help us better understand the teen online experience and help shape how we build for safety, wellbeing, and community. Young people aren't just users, they're stakeholders. And the decisions we make about their online lives should be made with them, not just for them. Our application deadline is May 15, 2026. If you work in youth advocacy, education, teen safety and wellbeing, or simply know a teen who'd bring something valuable to this conversation, please encourage them to apply. Learn more and apply here: https://lnkd.in/gFnTUCmX #DiscordTeenCouncil #YouthVoices #TeenSafety #DigitalWellbeing #TechForGood #OnlineSafety
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How can you grok and go when there’s simply too much to know about digital thriving? Weszt Hart discusses 7 rules game designers need to know in a new episode of Digital Thriving. Now streaming wherever you get your podcasts. Link in comments.
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In this week's episode of Digital Thriving with Weszt Hart, he discusses 7 things people get wrong about toxicity. How do you see the word toxicity being misued in online gaming communities? Join us on Discord to discuss! Link in comments.
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The term toxicity is everywhere. We use it to describe mean comments, bad teammates, and even players who are simply having a bad day. But by using one word to describe everything from a stolen credit card to a slow internet connection, are we actually making our online communities harder to manage? In the latest episode of Digital Thriving with Weszt Hart, he explore why toxicity is a term that is frequently abused and why many experts are moving toward more precise language like disruptive behavior or harmful conduct.
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Is there a way to make social design in games simpler? For many game designers, building spaces where players thrive is a complicated task. In the latest episode of Digital Thriving with Weszt Hart, the secret to unlocking better player engagement and retention is the GAMERS framework: A tactical tool designed to help game developers foster digital thriving by focusing on how players feel, interact, and grow together. Read more and stream the full episode now:
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How can you make social design in games easier? 👾 In this week's episode of Digital Thriving with Weszt Hart, he discusses the G.A.M.E.R.S framework. Six actionable strategies to help you design prosocial and thriving environments. After you watch, let us know which strategy you find most helpful. Comment here or find a link to our Discord below. Stream and subscribe now – link in bio.
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Did Michael Jackson write the music for Sonic the Hedgehog 3? Are you obsessed with Polybius? We want to hear from you! Join us on our Discord community to discuss your favorite video game myths and mysteries. Tell us how you discovered the myth, your favorite parts of the design, and whether or not it was true, false, or still up for debate. Link to join in the comments.
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